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Producing

I've pulled a couple of projects from my Portfolio that best show my Producing skills! Click on the project titles to learn more about each one. You can still view my full Portfolio from the navigation bar above, and return here from the home page.

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Fledgling is a 2D Pixel Art RPG with Deck-builder style combat. My main role on this project is as a Producer! Our team is made of 20 other students here at Massey, and a handful of contractors. It's my job to set up sprints, milestones, team meetings and assignments. I also handle any budgetary matters and provide a lot of general guidance to the team. This is definitely my biggest role on a game project, and I'm learning more every day! 

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City of Storms is a First Person Parkour game. I was initially working in with another person on this project. However they ended up dropping off the project and I completed it alone. This experience taught me a lot about interpersonal relationships and having those tough conversations about expectations vs delivery, especially while working with friends.

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A Chieftains Journey is a game concept based of the How To Train Your Dragon IP. This was created as part of a University assignment, we had to fully design and pitch a Game based off of an existing IP. A big role I took in this project was in a organisational/producing role. I handled group meetings, note taking and file management. I took the lead in creating presentations and standups (and actually presenting them). I ensured the group stuck to our timeline and we met our deadline with room to spare.

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