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Somewhere Forgotten

Project type

Level Design and Set Dressing

Date

2025

Location

Wellington

Somewhere Forgotten was an exercise in making Unreal Engine look amazing (creating a polished environment using imported models, lighting, foliage, and camera settings).

I created the crumbling stone ruins of an abandoned town, skeletons lie half buried in new growth. A tragedy has occurred here, but only the trees remember what is it.

All the models and textures are imported. I greyboxed, dressed, lit, shot and rendered etc. This was completed over a 5 week 'crash course' (while working on other things, it didn't take me a 'full-time' 5 weeks!).

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